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▲Replicube: A puzzle game about writing code to create shapesstore.steampowered.com
60 points by poetril 8 hours ago | 16 comments
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xypage 5 hours ago [-]
Went to check it out, it has a demo so it's worth giving it a shot, but then I went to look at what else this developer has published just to find it's the guy behind the original jelly car games?? Which they have a sequel to on their steam page and the music instantly sent me back. This became a huge nostalgia trip on accident, thanks for sharing!
mjevans 4 hours ago [-]
The description reminds me of 'that turtle program' I encountered as a child...

https://en.wikipedia.org/wiki/Logo_(programming_language)

Hopefully this program also helps teach children new ways of thinking. As a suggestion, any sort of 'building blocks' graphical script language that doesn't need words?

Yoric 4 minutes ago [-]
Snap! https://snap.berkeley.edu/

Also, I heartily recommend the demoes that the author is giving regularly at FOSDEM. They're really fun to watch :)

kej 55 minutes ago [-]
As an aside, Python includes a `turtle` module that mimics the drawing experience of Logo. It's a fun way to introduce kids to some programming ideas.

https://docs.python.org/3/library/turtle.html

junon 29 minutes ago [-]
I kind of recall seeing turtle in a number of places to refer to draw cursors. Kind of funny how much the term stuck, I think due entirely to Logo.
Charon77 3 hours ago [-]
This is still being taught at schools in my country even now
bstsb 2 hours ago [-]
i initially found this game through the developer's tiktok account - they've got some great marketing over there.

ended up getting the demo and i'll probably be buying the full game

KeplerBoy 2 hours ago [-]
he got me through twitter. the man knows his marketing.
jzacharia 2 hours ago [-]
Saw this on X - great game, picked it up and have already sunk a few hours into it.
jaaamesey 4 hours ago [-]
Literally my favourite game of this year, thanks so much for making this!
keyle 4 hours ago [-]
That's nice because it's a programming game, but it doesn't send you in the deep-end. Whatever you do appears on the screen pretty much instantly, so you get that constant feedback loop, it's like a 3D voxel REPL.

Many programming games got complex real quick and frankly annoying. I like this model, it's simple, if you let it through, it's a block, return a number for a colour.

KeplerBoy 3 hours ago [-]
It's a lot like shader programming. I guess one could argue it is shader programming.
keyle 3 hours ago [-]
Good point I didn't see it that way, but that's a perfect analogy.
lifthrasiir 3 hours ago [-]
And yet you can make it as deep as you like, thanks to the presence of leaderboard. In fact, some code golfers including me quickly jumped into the wagon ;-)
keyle 3 hours ago [-]
Add a 4th dimension, time, woo!
skeptrune 3 hours ago [-]
I am excited to see coding become more and more of a creative medium as AI frees up from the monotony of crafting business logic slop.